Canonical page: https://mixerai.org/en/knowledge/compare/kling-3-0-motion-vs-omnihuman-2-0/

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[Mixer AI](https://mixerai.org/en/) › [Knowledge Base](https://mixerai.org/en/knowledge/) › [Comparison](https://mixerai.org/en/knowledge/compare/) › Kling 3.0 Motion Control vs OmniHuman 2.0: specs and price

# Kling 3.0 Motion Control vs OmniHuman 2.0: specs and price

Both models are available in the current Mixer AI catalog, but they solve different jobs within the same media type. This page therefore does not label one as universally better: the table shows compatible inputs, limits and pricing, while the visual section separates valid A/B checks from different workflow stages.

[Try it on Mixer AI](https://mixerai.org/en/#/canvas?dl=kb_kling-3-0-motion-vs-omnihuman-2-0)

## Key differences

Kling 3.0 Motion Control: Transfer a recorded performance to your character and choose which source supplies the background.

OmniHuman 2.0: A talking avatar from one photo and your audio recording: 720p video as long as the audio.

## Specifications

| Spec | Kling 3.0 Motion Control | OmniHuman 2.0
| Generation modes | Motion Control | —
| Input photos | 1, required | 1, required
| Input videos | 1, required | No
| Input audio files | No | 1, required
| Input video length | 3–30 s | No
| Input audio length | No | 4–300 s
| Output audio | No | Yes
| Minimum duration | 3 s | —
| Maximum duration | 30 s | —
| Resolutions | 720p / 1080p | 720p
| Aspect ratios | Follows the input | Follows the input
| Prompt limit | 2,500 characters | 300 characters
| Price, 1 s · 720p | — coins | — coins

## What to compare visually

Do not force tools with different jobs into the same test. First compare the inputs each one accepts and the output it is meant to produce. If they share a workflow, run an A/B test on the same source; otherwise judge each at its own stage: generation, Motion Control, avatar creation or upscaling.

## What to inspect with Kling 3.0 Motion Control

Transfer a recorded performance to your character and choose which source supplies the background.

- One character image and one motion video; 720p or 1080p.

- Video orientation supports up to 30 seconds; image orientation up to 10. The background can come from either source.

- A motion video is required; a dance description alone is not enough.

- Clothes and faces can change during occlusions. Inspect intermediate frames, not just the opening.

## What to inspect with OmniHuman 2.0

A talking avatar from one photo and your audio recording: 720p video as long as the audio.

- One photo (up to 30 MB, each side 300 to 6000 pixels, aspect ratio 0.4 to 2.5) and one MP3 or WAV audio file up to 15 MB.

- Audio from 4 seconds to 5 minutes. On the site and in Canvas other formats are converted to MP3; Telegram accepts only MP3 and WAV.

- Exactly one photo and one audio file are accepted; audio shorter than 4 seconds or longer than 5 minutes is rejected before billing.

- Resolution, frame format and duration cannot be chosen; a long track costs proportionally more.

## How to run a fair comparison

- Identify the workflow stage first: create new media, transfer motion, make a talking avatar, or improve an existing file.

- Compare specifications only where they mean the same thing: accepted inputs, limits, available resolution and the real price of the needed mode.

- If a shared workflow exists, use the same source. If it does not, do not infer visual quality from non-equivalent outputs.

- Tools for different stages can be used sequentially rather than as substitutes.

## Sources

Prices, availability and specifications come from the Mixer AI catalog. This is not an independent test: try both models on the same task before choosing.

- [Prices and availability — Mixer AI catalog](https://mixerai.org/knowledge/catalog.json)

## What we compare

[

Kling 3.0 Motion Control

Transfer a recorded performance to your character and choose which source supplies the background.

](https://mixerai.org/en/knowledge/video/kling-3-0-motion/)
[

OmniHuman 2.0

A talking avatar from one photo and your audio recording: 720p video as long as the audio.

](https://mixerai.org/en/knowledge/video/omnihuman-2-0/)

## FAQ

How should I compare Kling 3.0 Motion Control and OmniHuman 2.0 fairly?

Compare purpose and inputs first. Test any shared workflow on the same source; evaluate different workflows separately by output quality, constraints and the price of that stage.

Are both models available in Mixer AI?

Yes. Both tools are in the current Mixer AI catalog. They are often used one after the other: for example, one model makes the video and another improves the file.

Which model is better?

There is no single winner. First rule out the model that lacks the duration, first or last frame, sound or resolution you need, then compare clips on your own scene. The table highlights only measurable differences.

## See also

[Kling 3.0 Motion Control vs Topaz Video Upscaler: specs and price→](https://mixerai.org/en/knowledge/compare/kling-3-0-motion-vs-topaz-video/)
[Kling AI Avatar v2 vs OmniHuman 2.0: specs and price→](https://mixerai.org/en/knowledge/compare/kling-avatar-v2-vs-omnihuman-2-0/)
[Kling 2.1 vs Kling 3.0 Motion Control: specs and price→](https://mixerai.org/en/knowledge/compare/kling-2-1-vs-kling-3-0-motion/)
[Kling 2.5 Turbo Pro vs Kling 3.0 Motion Control: specs and price→](https://mixerai.org/en/knowledge/compare/kling-2-5-turbo-vs-kling-3-0-motion/)

[Try it on Mixer AI](https://mixerai.org/en/#/canvas?dl=kb_kling-3-0-motion-vs-omnihuman-2-0)
